Aside from the widescreen support, it feels like a worse version of the previous mobile release of Dungeon of the Endless, thanks mostly to a variety of technical problems. If it weren't for the add-ons available in Dungeon of the Endless: Apogee, I'd be pretty disappointed by it. No new characters, enemies, items, or ships fundamentally change the base game, but they're nice to have, and can give long-time players of the base game some additional variability to sink their teeth into, which is nice. The only exception is one of the unlockable ships, which is basically the ultra hard mode of the game, anyway.Īll of the added content gives more shape and variety to a game that already had plenty of it. From the jump, almost all of add-on content is unlocked straight away, so you can start playing with it without worrying about a grind. It comes with five DLCs that give you tons of new characters, modules, ships, and enemies to play around with on top of the base game. All of the stuff mentioned there is still true of Apogee, but this newer version brings some welcome new content and a lot of unwelcome technical problems.ĭungeon of the Endless: Apogee is the most complete version of Dungeon of the Endless you can buy. You'll just have to trust me, or better yet, read our review of the original iOS version. As a game that's seven years old now, I don't plan on re-litigating its finer points. This game's unique blend of genres, near limitless replayability, haunting atmosphere, and unforgiving nature draws me in time and time again as I try to master every dark corner of it. Dungeon of the Endless is one of my all-time favorite games, and I'm glad it's back on the App Store as Dungeon of the Endless: Apogee.
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